web-based-learning-picture

Image retrieved from http://www.learnquest.com/web-based-training.aspx

Roblyer & Doering (2014) suggest that web-based activities have great potential to enhance learning (p.260). However web-based resources should be teamed with the appropriate pedagogy, affordance and teachers structured scaffolding to drive a deeper level of student understanding. Lee & McLoughlin (2008) suggest that applying inquiry and problem-based learning should provide students a true sense of ownership of their learning experience to create, share, and communicate ideas and knowledge (p.6).

Some resources I would like to integrate into the Design and Technology classroom are:

youtube-edu-picture

Image retrieved from https://edshelf.com/tool/youtube-edu/

YouTube EDU https://www.youtube.com/education provides a searchable database of videos for education from trusted sources. This can be used by teachers to access appropriate material to provide students to strengthen and enhance learning topics; this approach will cater for visual learners. Luckin, Clark, Graber, Logan, Mee & Oliver (2009) suggest that based on their survey results YouTube is a popular platform for students learning (p.91).

google-arts-culture-picture

Image retrieved from http://www.techgadget360.com/step-inside-extinct-world-brought-back-life-google-arts-culture/

Google Arts & Culture https://www.google.com/culturalinstitute/beta/ provides a searchable database with rich sources of inspiration and information. Bogardus Cortez (2016) suggests that the three benefits of Google Art & Culture these are providing efficient and immersive museum exploration, getting up-close-and-personal access to great works of art and experiencing history firsthand with exclusive museum access. Students will interact with museum content including textiles to inspire and inform their design ideas and subject knowledge.

References:

Bogardus Cortez, M. 2016. EdTech focus K-12. 3 Ways Google Arts & Culture Can Enrich Your Lessons. Retrieved from http://www.edtechmagazine.com/k12/article/2016/10/3-ways-google-arts-culture-can-enrich-your-lessons

Luckin, R., Clark, W., Graber, R., Logan, K., Mee, A., & Oliver, M. 2009. Do Web 2.0 tools really open the door to learning? Practices, perceptions and profiles of 11–16‐year‐old students, Learning, Media and Technology.

Lee, M. J., & McLoughlin, C. 2008. Harnessing the affordances of Web 2.0 and social software tools: Can we finally make” student-centered” learning a reality?. In World conference on educational multimedia, hypermedia and telecommunications.

Roblyer, M., & Doering, A. 2014. Integrating Educational Technology into Teaching: International Edition, 6th Edition, Pearson. ISBN: 978-1-292-02208-6

 

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